Implementing gamification techniques into university study path - A case study

Maciej Laskowski. Implementing gamification techniques into university study path - A case study. In IEEE Global Engineering Education Conference, EDUCON 2015, Tallinn, Estonia, March 18-20, 2015. pages 582-586, IEEE, 2015. [doi]

@inproceedings{Laskowski15,
  title = {Implementing gamification techniques into university study path - A case study},
  author = {Maciej Laskowski},
  year = {2015},
  doi = {10.1109/EDUCON.2015.7096028},
  url = {http://dx.doi.org/10.1109/EDUCON.2015.7096028},
  researchr = {https://researchr.org/publication/Laskowski15},
  cites = {0},
  citedby = {0},
  pages = {582-586},
  booktitle = {IEEE Global Engineering Education Conference, EDUCON 2015, Tallinn, Estonia, March 18-20, 2015},
  publisher = {IEEE},
  isbn = {978-1-4799-1908-6},
}