Sample distribution shadow maps

Andrew Lauritzen, Marco Salvi, Aaron E. Lefohn. Sample distribution shadow maps. In Michael Garland, Rui Wang 0003, editors, Symposium on Interactive 3D Graphics and Games, I3D '11, San Francisco, CA, USA, February 18-20, 2011. pages 97-102, ACM, 2011. [doi]

@inproceedings{LauritzenSL11,
  title = {Sample distribution shadow maps},
  author = {Andrew Lauritzen and Marco Salvi and Aaron E. Lefohn},
  year = {2011},
  doi = {10.1145/1944745.1944761},
  url = {http://doi.acm.org/10.1145/1944745.1944761},
  researchr = {https://researchr.org/publication/LauritzenSL11},
  cites = {0},
  citedby = {0},
  pages = {97-102},
  booktitle = {Symposium on Interactive 3D Graphics and Games, I3D '11, San Francisco, CA, USA, February 18-20, 2011},
  editor = {Michael Garland and Rui Wang 0003},
  publisher = {ACM},
  isbn = {978-1-4503-0565-5},
}