Ashlin Lee. What Is It Like to Make a Prototype? Practitioner Reflections on the Intersection of User Experience and Digital Humanities/Social Sciences during the Design and Delivery of the "Getting to Mount Resilience" Prototype. Informatics, 10(3):70, 2023. [doi]
@article{Lee23-49, title = {What Is It Like to Make a Prototype? Practitioner Reflections on the Intersection of User Experience and Digital Humanities/Social Sciences during the Design and Delivery of the "Getting to Mount Resilience" Prototype}, author = {Ashlin Lee}, year = {2023}, doi = {10.3390/informatics10030070}, url = {https://doi.org/10.3390/informatics10030070}, researchr = {https://researchr.org/publication/Lee23-49}, cites = {0}, citedby = {0}, journal = {Informatics}, volume = {10}, number = {3}, pages = {70}, }