Sangkyung Lee, Keechul Jung. Dynamic Game Level Design Using Gaussian Mixture Model. In Qiang Yang, Geoffrey I. Webb, editors, PRICAI 2006: Trends in Artificial Intelligence, 9th Pacific Rim International Conference on Artificial Intelligence, Guilin, China, August 7-11, 2006, Proceedings. Volume 4099 of Lecture Notes in Computer Science, pages 955-959, Springer, 2006. [doi]
@inproceedings{LeeJ06:4, title = {Dynamic Game Level Design Using Gaussian Mixture Model}, author = {Sangkyung Lee and Keechul Jung}, year = {2006}, doi = {10.1007/11801603_113}, url = {http://dx.doi.org/10.1007/11801603_113}, tags = {design}, researchr = {https://researchr.org/publication/LeeJ06%3A4}, cites = {0}, citedby = {0}, pages = {955-959}, booktitle = {PRICAI 2006: Trends in Artificial Intelligence, 9th Pacific Rim International Conference on Artificial Intelligence, Guilin, China, August 7-11, 2006, Proceedings}, editor = {Qiang Yang and Geoffrey I. Webb}, volume = {4099}, series = {Lecture Notes in Computer Science}, publisher = {Springer}, isbn = {3-540-36667-9}, }