Does competition help learning? An exploratory study on competition, challenge, control, and self-efficacy in digital serious games

Philip Tin Yun Lee, Richard Wing Cheung Lui, Michael Chau. Does competition help learning? An exploratory study on competition, challenge, control, and self-efficacy in digital serious games. In Masaaki Hirano, Michael D. Myers, Kyoichi Kijima, Motonari Tanabu, Dai Senoo, editors, 22nd Pacific Asia Conference on Information Systems, PACIS 2018, Yokohama, Japan, June 26-30, 2018. pages 255, 2018. [doi]

@inproceedings{LeeLC18-6,
  title = {Does competition help learning? An exploratory study on competition, challenge, control, and self-efficacy in digital serious games},
  author = {Philip Tin Yun Lee and Richard Wing Cheung Lui and Michael Chau},
  year = {2018},
  url = {https://aisel.aisnet.org/pacis2018/255},
  researchr = {https://researchr.org/publication/LeeLC18-6},
  cites = {0},
  citedby = {0},
  pages = {255},
  booktitle = {22nd Pacific Asia Conference on Information Systems, PACIS 2018, Yokohama, Japan, June 26-30, 2018},
  editor = {Masaaki Hirano and Michael D. Myers and Kyoichi Kijima and Motonari Tanabu and Dai Senoo},
}