An effective hardware architecture for bump mapping using angular operation

S. G. Lee, W. C. Park, W. J. Lee, T. D. Han, S. B. Yang. An effective hardware architecture for bump mapping using angular operation. In Proceedings of the 2003 ACM SIGGRAPH/EUROGRAPHICS Workshop on Graphics Hardware, San Diego, California, USA, July 26-27, 2003. pages 68-75, Eurographics Association, 2003. [doi]

@inproceedings{LeePLHY03,
  title = {An effective hardware architecture for bump mapping using angular operation},
  author = {S. G. Lee and W. C. Park and W. J. Lee and T. D. Han and S. B. Yang},
  year = {2003},
  doi = {10.1145/844174.844185},
  url = {http://doi.acm.org/10.1145/844174.844185},
  tags = {architecture, C++},
  researchr = {https://researchr.org/publication/LeePLHY03},
  cites = {0},
  citedby = {0},
  pages = {68-75},
  booktitle = {Proceedings of the 2003 ACM SIGGRAPH/EUROGRAPHICS Workshop on Graphics Hardware, San Diego, California, USA, July 26-27, 2003},
  publisher = {Eurographics Association},
  isbn = {1-58113-739-7},
}