Design and Production of Educational Video Games for the Inclusion of Deaf Children

Clemencia Zapata Lesmes, Jairo Acosta-Solano, Luis Blanquicett Benavides, Samir F. Umaña Ibáñez. Design and Production of Educational Video Games for the Inclusion of Deaf Children. In Nuno Varandas, Ansar-Ul-Haque Yasar, Haroon Malik, Stéphane Galland, editors, The 12th International Conference on Emerging Ubiquitous Systems and Pervasive Networks (EUSPN 2021) / The 11th International Conference on Current and Future Trends of Information and Communication Technologies in Healthcare (ICTH-2021), Leuven, Belgium, November 1-4, 2021. Volume 198 of Procedia Computer Science, pages 626-631, Elsevier, 2021. [doi]

@inproceedings{LesmesABI21,
  title = {Design and Production of Educational Video Games for the Inclusion of Deaf Children},
  author = {Clemencia Zapata Lesmes and Jairo Acosta-Solano and Luis Blanquicett Benavides and Samir F. Umaña Ibáñez},
  year = {2021},
  doi = {10.1016/j.procs.2021.12.297},
  url = {https://doi.org/10.1016/j.procs.2021.12.297},
  researchr = {https://researchr.org/publication/LesmesABI21},
  cites = {0},
  citedby = {0},
  pages = {626-631},
  booktitle = {The 12th International Conference on Emerging Ubiquitous Systems and Pervasive Networks (EUSPN 2021) / The 11th International Conference on Current and Future Trends of Information and Communication Technologies in Healthcare (ICTH-2021), Leuven, Belgium, November 1-4, 2021},
  editor = {Nuno Varandas and Ansar-Ul-Haque Yasar and Haroon Malik and Stéphane Galland},
  volume = {198},
  series = {Procedia Computer Science},
  publisher = {Elsevier},
}