Robert Levin, Skyler Zartman, Ying Zhu 0001. Dynamic Suspense Management Through Adaptive Gameplay. In Matthias Wölfel, Johannes Bernhardt, Sonja Thiel, editors, ArtsIT, Interactivity and Game Creation - Creative Heritage. New Perspectives from Media Arts and Artificial Intelligence. 10th EAI International Conference, ArtsIT 2021, Virtual Event, December 2-3, 2021, Proceedings. Volume 422 of Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering, pages 94-104, Springer, 2021. [doi]
@inproceedings{LevinZ021, title = {Dynamic Suspense Management Through Adaptive Gameplay}, author = {Robert Levin and Skyler Zartman and Ying Zhu 0001}, year = {2021}, doi = {10.1007/978-3-030-95531-1_7}, url = {https://doi.org/10.1007/978-3-030-95531-1_7}, researchr = {https://researchr.org/publication/LevinZ021}, cites = {0}, citedby = {0}, pages = {94-104}, booktitle = {ArtsIT, Interactivity and Game Creation - Creative Heritage. New Perspectives from Media Arts and Artificial Intelligence. 10th EAI International Conference, ArtsIT 2021, Virtual Event, December 2-3, 2021, Proceedings}, editor = {Matthias Wölfel and Johannes Bernhardt and Sonja Thiel}, volume = {422}, series = {Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering}, publisher = {Springer}, isbn = {978-3-030-95531-1}, }