Realism and Texture: Benchmark Problems for Natural Computation

John P. Lewis. Realism and Texture: Benchmark Problems for Natural Computation. In Cristian S. Calude, Michael J. Dinneen, editors, Unconventional Computation and Natural Computation - 14th International Conference, UCNC 2015, Auckland, New Zealand, August 30 - September 3, 2015, Proceedings. Volume 9252 of Lecture Notes in Computer Science, pages 53-65, Springer, 2015. [doi]

@inproceedings{Lewis15-1,
  title = {Realism and Texture: Benchmark Problems for Natural Computation},
  author = {John P. Lewis},
  year = {2015},
  doi = {10.1007/978-3-319-21819-9_3},
  url = {http://dx.doi.org/10.1007/978-3-319-21819-9_3},
  researchr = {https://researchr.org/publication/Lewis15-1},
  cites = {0},
  citedby = {0},
  pages = {53-65},
  booktitle = {Unconventional Computation and Natural Computation - 14th International Conference, UCNC 2015, Auckland, New Zealand, August 30 - September 3, 2015, Proceedings},
  editor = {Cristian S. Calude and Michael J. Dinneen},
  volume = {9252},
  series = {Lecture Notes in Computer Science},
  publisher = {Springer},
  isbn = {978-3-319-21818-2},
}