Michael Lewis, Jeffrey Jacobson. Game engines in scientific research - Introduction. Communications of the ACM, 45(1):27-31, 2002. [doi]
@article{LewisJ02, title = {Game engines in scientific research - Introduction}, author = {Michael Lewis and Jeffrey Jacobson}, year = {2002}, doi = {10.1145/502269.502288}, url = {http://doi.acm.org/10.1145/502269.502288}, researchr = {https://researchr.org/publication/LewisJ02}, cites = {0}, citedby = {0}, journal = {Communications of the ACM}, volume = {45}, number = {1}, pages = {27-31}, }