Game engines in scientific research - Introduction

Michael Lewis, Jeffrey Jacobson. Game engines in scientific research - Introduction. Communications of the ACM, 45(1):27-31, 2002. [doi]

@article{LewisJ02,
  title = {Game engines in scientific research - Introduction},
  author = {Michael Lewis and Jeffrey Jacobson},
  year = {2002},
  doi = {10.1145/502269.502288},
  url = {http://doi.acm.org/10.1145/502269.502288},
  researchr = {https://researchr.org/publication/LewisJ02},
  cites = {0},
  citedby = {0},
  journal = {Communications of the ACM},
  volume = {45},
  number = {1},
  pages = {27-31},
}