Mining game statistics from web services: a World of Warcraft armory case study

Chris Lewis, Noah Wardrip-Fruin. Mining game statistics from web services: a World of Warcraft armory case study. In Ian Horswill, Yusuf Pisan, editors, International Conference on the Foundations of Digital Games, FDG '10, Pacific Grove, CA, USA, June 19-21, 2010. pages 100-107, ACM, 2010. [doi]

@inproceedings{LewisW10-2,
  title = {Mining game statistics from web services: a World of Warcraft armory case study},
  author = {Chris Lewis and Noah Wardrip-Fruin},
  year = {2010},
  doi = {10.1145/1822348.1822362},
  url = {http://doi.acm.org/10.1145/1822348.1822362},
  researchr = {https://researchr.org/publication/LewisW10-2},
  cites = {0},
  citedby = {0},
  pages = {100-107},
  booktitle = {International Conference on the Foundations of Digital Games, FDG '10, Pacific Grove, CA, USA, June 19-21, 2010},
  editor = {Ian Horswill and Yusuf Pisan},
  publisher = {ACM},
  isbn = {978-1-60558-937-4},
}