Xizhi Li. Using Neural Parallel Language in Distributed Game World Composing. In 1st International Conference on Distributed Frameworks for Multimedia Applications (DFMA 2005), 6-9 February 2005, Besançon, France. pages 270-277, IEEE Computer Society, 2005. [doi]
@inproceedings{Li05:32, title = {Using Neural Parallel Language in Distributed Game World Composing}, author = {Xizhi Li}, year = {2005}, doi = {10.1109/DFMA.2005.50}, url = {http://doi.ieeecomputersociety.org/10.1109/DFMA.2005.50}, researchr = {https://researchr.org/publication/Li05%3A32}, cites = {0}, citedby = {0}, pages = {270-277}, booktitle = {1st International Conference on Distributed Frameworks for Multimedia Applications (DFMA 2005), 6-9 February 2005, Besançon, France}, publisher = {IEEE Computer Society}, isbn = {0-7695-2273-4}, }