Designing immersive affective environments with biofeedback

Yi Li, Adel S. Elmaghraby, Estate M. Sokhadze. Designing immersive affective environments with biofeedback. In Quasim H. Mehdi, Adel Elmaghraby, Ian Marshall, Adrian Lauf, Jerzy W. Jaromczyk, Rammohan K. Ragade, Begoña García Zapirain, Dar-Jen Chang, Julia Chariker, Mostafa M. El-Said, Roman V. Yampolskiy, editors, Computer Games: AI, Animation, Mobile, Multimedia, Educational and Serious Games , CGAMES 2015, Louisville, KY, USA, July 27-29, 2015. pages 73-77, IEEE, 2015. [doi]

@inproceedings{LiES15-2,
  title = {Designing immersive affective environments with biofeedback},
  author = {Yi Li and Adel S. Elmaghraby and Estate M. Sokhadze},
  year = {2015},
  doi = {10.1109/CGames.2015.7272965},
  url = {http://dx.doi.org/10.1109/CGames.2015.7272965},
  researchr = {https://researchr.org/publication/LiES15-2},
  cites = {0},
  citedby = {0},
  pages = {73-77},
  booktitle = {Computer Games: AI, Animation, Mobile, Multimedia, Educational and Serious Games , CGAMES 2015, Louisville, KY, USA, July 27-29, 2015},
  editor = {Quasim H. Mehdi and Adel Elmaghraby and Ian Marshall and Adrian Lauf and Jerzy W. Jaromczyk and Rammohan K. Ragade and Begoña García Zapirain and Dar-Jen Chang and Julia Chariker and Mostafa M. El-Said and Roman V. Yampolskiy},
  publisher = {IEEE},
  isbn = {978-1-4673-7921-2},
}