Graph Convolutional Networks for Turn-Based Strategy Games

Wanxiang Li, Houkuan He, Chu-Hsuan Hsueh, Kokolo Ikeda. Graph Convolutional Networks for Turn-Based Strategy Games. In Ana Paula Rocha 0001, Luc Steels, H. Jaap van den Herik, editors, Proceedings of the 14th International Conference on Agents and Artificial Intelligence, ICAART 2022, Volume 2, Online Streaming, February 3-5, 2022. pages 552-561, SCITEPRESS, 2022. [doi]

@inproceedings{LiHHI22,
  title = {Graph Convolutional Networks for Turn-Based Strategy Games},
  author = {Wanxiang Li and Houkuan He and Chu-Hsuan Hsueh and Kokolo Ikeda},
  year = {2022},
  doi = {10.5220/0010904200003116},
  url = {https://doi.org/10.5220/0010904200003116},
  researchr = {https://researchr.org/publication/LiHHI22},
  cites = {0},
  citedby = {0},
  pages = {552-561},
  booktitle = {Proceedings of the 14th International Conference on Agents and Artificial Intelligence, ICAART 2022, Volume 2, Online Streaming, February 3-5, 2022},
  editor = {Ana Paula Rocha 0001 and Luc Steels and H. Jaap van den Herik},
  publisher = {SCITEPRESS},
  isbn = {978-989-758-547-0},
}