The use of immersive real-time 3D computer graphics for visualisation of dilution of precision in virtual environments

Jing Li, Claire H. Jarvis, Chris Brunsdon. The use of immersive real-time 3D computer graphics for visualisation of dilution of precision in virtual environments. International Journal of Geographical Information Science, 24(4):591-605, 2010. [doi]

@article{LiJB10,
  title = {The use of immersive real-time 3D computer graphics for visualisation of dilution of precision in virtual environments},
  author = {Jing Li and Claire H. Jarvis and Chris Brunsdon},
  year = {2010},
  doi = {10.1080/13658810902989995},
  url = {http://dx.doi.org/10.1080/13658810902989995},
  tags = {Meta-Environment},
  researchr = {https://researchr.org/publication/LiJB10},
  cites = {0},
  citedby = {0},
  journal = {International Journal of Geographical Information Science},
  volume = {24},
  number = {4},
  pages = {591-605},
}