Lag Compensation for First-Person Shooter Games in Cloud Gaming

Zhi Li, Hugh Melvin, Rasa Bruzgiene, Peter Pocta, Lea Skorin-Kapov, Andrej Zgank. Lag Compensation for First-Person Shooter Games in Cloud Gaming. In Ivan Ganchev, Robert D. van der Mei, Hans van den Berg, editors, Autonomous Control for a Reliable Internet of Services - Methods, Models, Approaches, Techniques, Algorithms, and Tools. Volume 10768 of Lecture Notes in Computer Science, pages 104-127, Springer, 2018. [doi]

@incollection{LiMBPSZ18,
  title = {Lag Compensation for First-Person Shooter Games in Cloud Gaming},
  author = {Zhi Li and Hugh Melvin and Rasa Bruzgiene and Peter Pocta and Lea Skorin-Kapov and Andrej Zgank},
  year = {2018},
  doi = {10.1007/978-3-319-90415-3_5},
  url = {https://doi.org/10.1007/978-3-319-90415-3_5},
  researchr = {https://researchr.org/publication/LiMBPSZ18},
  cites = {0},
  citedby = {0},
  pages = {104-127},
  booktitle = {Autonomous Control for a Reliable Internet of Services - Methods, Models, Approaches, Techniques, Algorithms, and Tools},
  editor = {Ivan Ganchev and Robert D. van der Mei and Hans van den Berg},
  volume = {10768},
  series = {Lecture Notes in Computer Science},
  publisher = {Springer},
  isbn = {978-3-319-90415-3},
}