Real-Time Immersive Table Tennis Game for Two Players with Motion Tracking

Yingzhu Li, Lik-Kwan Shark, Sarah Jane Hobbs, James Ingham. Real-Time Immersive Table Tennis Game for Two Players with Motion Tracking. In Ebad Banissi, Stefan Bertschi, Remo Aslak Burkhard, John Counsell, Mohammad Dastbaz, Martin J. Eppler, Camilla Forsell, Georges G. Grinstein, Jimmy Johansson, Mikael Jern, Farzad Khosrowshahi, Francis T. Marchese, Carsten Maple, Richard Laing, Urska Cvek, Marjan Trutschl, Muhammad Sarfraz, Liz J. Stuart, Anna Ursyn, Theodor G. Wyeld, editors, 14th International Conference on Information Visualisation, IV 2010, 26-29 July 2010, London, UK. pages 500-505, IEEE Computer Society, 2010. [doi]

@inproceedings{LiSHI10,
  title = {Real-Time Immersive Table Tennis Game for Two Players with Motion Tracking},
  author = {Yingzhu Li and Lik-Kwan Shark and Sarah Jane Hobbs and James Ingham},
  year = {2010},
  doi = {10.1109/IV.2010.97},
  url = {http://doi.ieeecomputersociety.org/10.1109/IV.2010.97},
  researchr = {https://researchr.org/publication/LiSHI10},
  cites = {0},
  citedby = {0},
  pages = {500-505},
  booktitle = {14th International Conference on Information Visualisation, IV 2010, 26-29 July 2010, London, UK},
  editor = {Ebad Banissi and Stefan Bertschi and Remo Aslak Burkhard and John Counsell and Mohammad Dastbaz and Martin J. Eppler and Camilla Forsell and Georges G. Grinstein and Jimmy Johansson and Mikael Jern and Farzad Khosrowshahi and Francis T. Marchese and Carsten Maple and Richard Laing and Urska Cvek and Marjan Trutschl and Muhammad Sarfraz and Liz J. Stuart and Anna Ursyn and Theodor G. Wyeld},
  publisher = {IEEE Computer Society},
  isbn = {978-0-7695-4165-5},
}