ShadowMapping for Omnidirectional Light Using Tetrahedron Mapping

Hung-Chien Liao. ShadowMapping for Omnidirectional Light Using Tetrahedron Mapping. In Wolfgang Engel, editor, GPU Pro - Advanced Rendering Techniques. pages 455-475, A K Peters / Taylor & Francis, 2010. [doi]

Authors

Hung-Chien Liao

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