Can Gamification lead to Increase Paid Crowdworkers Output?

Sascha Lichtenberg, Tim-Benjamin Lembcke, Mattheus Brening, Alfred Benedikt Brendel, Simon Trang 0001. Can Gamification lead to Increase Paid Crowdworkers Output?. In Norbert Gronau, Moreen Heine, Hanna Krasnova, K. Poustcchi, editors, Entwicklungen, Chancen und Herausforderungen der Digitalisierung: Proceedings der 15. Internationalen Tagung Wirtschaftsinformatik, WI 2020, Potsdam, Germany, March 9-11, 2020. Zentrale Tracks. pages 1188-1202, GITO Verlag, 2020. [doi]

@inproceedings{LichtenbergLBB020,
  title = {Can Gamification lead to Increase Paid Crowdworkers Output?},
  author = {Sascha Lichtenberg and Tim-Benjamin Lembcke and Mattheus Brening and Alfred Benedikt Brendel and Simon Trang 0001},
  year = {2020},
  doi = {10.30844/wi_2020_k4-lichtenberg},
  url = {https://doi.org/10.30844/wi_2020_k4-lichtenberg},
  researchr = {https://researchr.org/publication/LichtenbergLBB020},
  cites = {0},
  citedby = {0},
  pages = {1188-1202},
  booktitle = {Entwicklungen, Chancen und Herausforderungen der Digitalisierung: Proceedings der 15. Internationalen Tagung Wirtschaftsinformatik, WI 2020, Potsdam, Germany, March 9-11, 2020. Zentrale Tracks},
  editor = {Norbert Gronau and Moreen Heine and Hanna Krasnova and K. Poustcchi},
  publisher = {GITO Verlag},
  isbn = {9783955453350},
}