Gabor Liktor, Carsten Dachsbacher. Real-time volume caustics with adaptive beam tracing. In Michael Garland, Rui Wang 0003, editors, Symposium on Interactive 3D Graphics and Games, I3D '11, San Francisco, CA, USA, February 18-20, 2011. pages 47-54, ACM, 2011. [doi]
@inproceedings{LiktorD11, title = {Real-time volume caustics with adaptive beam tracing}, author = {Gabor Liktor and Carsten Dachsbacher}, year = {2011}, doi = {10.1145/1944745.1944753}, url = {http://doi.acm.org/10.1145/1944745.1944753}, researchr = {https://researchr.org/publication/LiktorD11}, cites = {0}, citedby = {0}, pages = {47-54}, booktitle = {Symposium on Interactive 3D Graphics and Games, I3D '11, San Francisco, CA, USA, February 18-20, 2011}, editor = {Michael Garland and Rui Wang 0003}, publisher = {ACM}, isbn = {978-1-4503-0565-5}, }