Towards an Automated Product Line Architecture Recovery: The Apo-Games Case Study

Crescencio Lima, Wesley K. G. Assunção, Jabier Martinez, Ivan do Carmo Machado, Christina von Flach G. Chavez, Willian D. F. Mendonça. Towards an Automated Product Line Architecture Recovery: The Apo-Games Case Study. In Proceedings of the VII Brazilian Symposium on Software Components, Architectures, and Reuse, SBCARS 2018, Sao Carlos, Brazil, September 17-21, 2018. pages 33-42, ACM, 2018. [doi]

Authors

Crescencio Lima

This author has not been identified. Look up 'Crescencio Lima' in Google

Wesley K. G. Assunção

This author has not been identified. Look up 'Wesley K. G. Assunção' in Google

Jabier Martinez

This author has not been identified. It may be one of the following persons: Look up 'Jabier Martinez' in Google

Ivan do Carmo Machado

This author has not been identified. Look up 'Ivan do Carmo Machado' in Google

Christina von Flach G. Chavez

This author has not been identified. Look up 'Christina von Flach G. Chavez' in Google

Willian D. F. Mendonça

This author has not been identified. Look up 'Willian D. F. Mendonça' in Google