Tomb of Osiris: Gamifying the Assessment of Collaborative Complex Problem Solving Skills on Tangible Tabletops

Bibeg Limbu, Valérie Maquil, Eric Ras, Armin Weinberger. Tomb of Osiris: Gamifying the Assessment of Collaborative Complex Problem Solving Skills on Tangible Tabletops. In Eric Ras, Desirée Joosten-ten Brinke, editors, Computer Assisted Assessment. Research into E-Assessment - 18th International Conference, CAA 2015, Zeist, The Netherlands, June 22-23, 2015. Proceedings. Volume 571 of Communications in Computer and Information Science, pages 61-68, Springer, 2015. [doi]

@inproceedings{LimbuMRW15,
  title = {Tomb of Osiris: Gamifying the Assessment of Collaborative Complex Problem Solving Skills on Tangible Tabletops},
  author = {Bibeg Limbu and Valérie Maquil and Eric Ras and Armin Weinberger},
  year = {2015},
  doi = {10.1007/978-3-319-27704-2_7},
  url = {https://doi.org/10.1007/978-3-319-27704-2_7},
  researchr = {https://researchr.org/publication/LimbuMRW15},
  cites = {0},
  citedby = {0},
  pages = {61-68},
  booktitle = {Computer Assisted Assessment. Research into E-Assessment - 18th International Conference, CAA 2015, Zeist, The Netherlands, June 22-23, 2015. Proceedings},
  editor = {Eric Ras and Desirée Joosten-ten Brinke},
  volume = {571},
  series = {Communications in Computer and Information Science},
  publisher = {Springer},
  isbn = {978-3-319-27703-5},
}