Sync-MS: Synchronized Messaging Service for Real-Time Multi-Player Distributed Games

Yow-Jian Lin, Katherine Guo, Sanjoy Paul. Sync-MS: Synchronized Messaging Service for Real-Time Multi-Player Distributed Games. In 10th IEEE International Conference on Network Protocols (ICNP 2002), 12-15 November 2002, Paris, France, Proceedings. pages 155-164, IEEE Computer Society, 2002. [doi]

@inproceedings{LinGP02,
  title = {Sync-MS: Synchronized Messaging Service for Real-Time Multi-Player Distributed Games},
  author = {Yow-Jian Lin and Katherine Guo and Sanjoy Paul},
  year = {2002},
  url = {http://computer.org/proceedings/icnp/1856/18560155abs.htm},
  tags = {synchronization},
  researchr = {https://researchr.org/publication/LinGP02},
  cites = {0},
  citedby = {0},
  pages = {155-164},
  booktitle = {10th IEEE International Conference on Network Protocols (ICNP 2002), 12-15 November 2002, Paris, France, Proceedings},
  publisher = {IEEE Computer Society},
  isbn = {0-7695-1856-7},
}