Sprite generation for hole filling in depth image-based rendering

Guo-Shiang Lin, Chia-Yung Hsieh, Wen-Nung Lie. Sprite generation for hole filling in depth image-based rendering. In 2014 IEEE International Conference on Image Processing, ICIP 2014, Paris, France, October 27-30, 2014. pages 5402-5406, IEEE, 2014. [doi]

@inproceedings{LinHL14-4,
  title = {Sprite generation for hole filling in depth image-based rendering},
  author = {Guo-Shiang Lin and Chia-Yung Hsieh and Wen-Nung Lie},
  year = {2014},
  doi = {10.1109/ICIP.2014.7026093},
  url = {http://dx.doi.org/10.1109/ICIP.2014.7026093},
  researchr = {https://researchr.org/publication/LinHL14-4},
  cites = {0},
  citedby = {0},
  pages = {5402-5406},
  booktitle = {2014 IEEE International Conference on Image Processing, ICIP 2014, Paris, France, October 27-30, 2014},
  publisher = {IEEE},
  isbn = {978-1-4799-5751-4},
}