Affine Arithmetic-Based B-Spline Surface Intersection with GPU Acceleration

Hongwei Lin, Yang Qin, Hongwei Liao, Yunyang Xiong. Affine Arithmetic-Based B-Spline Surface Intersection with GPU Acceleration. IEEE Trans. Vis. Comput. Graph., 20(2):172-181, 2014. [doi]

@article{LinQLX14,
  title = {Affine Arithmetic-Based B-Spline Surface Intersection with GPU Acceleration},
  author = {Hongwei Lin and Yang Qin and Hongwei Liao and Yunyang Xiong},
  year = {2014},
  doi = {10.1109/TVCG.2013.237},
  url = {http://doi.ieeecomputersociety.org/10.1109/TVCG.2013.237},
  researchr = {https://researchr.org/publication/LinQLX14},
  cites = {0},
  citedby = {0},
  journal = {IEEE Trans. Vis. Comput. Graph.},
  volume = {20},
  number = {2},
  pages = {172-181},
}