Handheld games, game design, displayless space, amodal completion [Abstract]

Holin Lin, Chuen-Tsai Sun. Handheld games, game design, displayless space, amodal completion [Abstract]. In Tanya Krzywinska, Helen W. Kennedy, Barry Atkins, editors, Proceedings of the 2009 DiGRA International Conference: Breaking New Ground: Innovation in Games, Play, Practice and Theory, DiGRA 2009, London, UK, September 1-4, 2009. Digital Games Research Association, 2009. [doi]

@inproceedings{LinS09-23,
  title = {Handheld games, game design, displayless space, amodal completion [Abstract]},
  author = {Holin Lin and Chuen-Tsai Sun},
  year = {2009},
  url = {http://www.digra.org/wp-content/uploads/digital-library/09291.25235.pdf},
  researchr = {https://researchr.org/publication/LinS09-23},
  cites = {0},
  citedby = {0},
  booktitle = {Proceedings of the 2009 DiGRA International Conference: Breaking New Ground: Innovation in Games, Play, Practice and Theory, DiGRA 2009, London, UK, September 1-4, 2009},
  editor = {Tanya Krzywinska and Helen W. Kennedy and Barry Atkins},
  publisher = {Digital Games Research Association},
}