Andreas J. Lind, Stefan Bruckner. Comparing Cross-Sections and 3D Renderings for Surface Matching Tasks Using Physical Ground Truths. IEEE Trans. Vis. Comput. Graph., 23(1):781-790, 2017. [doi]
@article{LindB17, title = {Comparing Cross-Sections and 3D Renderings for Surface Matching Tasks Using Physical Ground Truths}, author = {Andreas J. Lind and Stefan Bruckner}, year = {2017}, doi = {10.1109/TVCG.2016.2598602}, url = {http://doi.ieeecomputersociety.org/10.1109/TVCG.2016.2598602}, researchr = {https://researchr.org/publication/LindB17}, cites = {0}, citedby = {0}, journal = {IEEE Trans. Vis. Comput. Graph.}, volume = {23}, number = {1}, pages = {781-790}, }