Video Games and Reverse Engineering: Before and After the Digital Millennium Copyright Act

Joe Linhoff. Video Games and Reverse Engineering: Before and After the Digital Millennium Copyright Act. JTHTL, 3(1):209-237, 2004. [doi]

@article{Linhoff04,
  title = {Video Games and Reverse Engineering: Before and After the Digital Millennium Copyright Act},
  author = {Joe Linhoff},
  year = {2004},
  url = {http://www.jthtl.org/content/articles/V3I1/JTHTLv3i1_Linhoff.PDF},
  researchr = {https://researchr.org/publication/Linhoff04},
  cites = {0},
  citedby = {0},
  journal = {JTHTL},
  volume = {3},
  number = {1},
  pages = {209-237},
}