Virtual cinematography using optimization and temporal smoothing

Alan Litteneker, Demetri Terzopoulos. Virtual cinematography using optimization and temporal smoothing. In Nuria Pelechano, Stephen N. Spencer, Carol O'Sullivan, Julien Pettré, editors, Proceedings of the Tenth International Conference on Motion in Games, MIG 2017, Barcelona, Spain, November 08 - 10, 2017. ACM, 2017. [doi]

@inproceedings{LittenekerT17,
  title = {Virtual cinematography using optimization and temporal smoothing},
  author = {Alan Litteneker and Demetri Terzopoulos},
  year = {2017},
  doi = {10.1145/3136457.3136467},
  url = {http://doi.acm.org/10.1145/3136457.3136467},
  researchr = {https://researchr.org/publication/LittenekerT17},
  cites = {0},
  citedby = {0},
  booktitle = {Proceedings of the Tenth International Conference on Motion in Games, MIG 2017, Barcelona, Spain, November 08 - 10, 2017},
  editor = {Nuria Pelechano and Stephen N. Spencer and Carol O'Sullivan and Julien Pettré},
  publisher = {ACM},
  isbn = {978-1-4503-5541-4},
}