Watermarking textures in video games

Huajian Liu, Waldemar Berchtold, Marcel Schäfer, Patrick Lieb, Martin Steinebach. Watermarking textures in video games. In Adnan M. Alattar, Nasir D. Memon, Chad Heitzenrater, editors, Media Watermarking, Security, and Forensics 2014, San Francisco, CA, USA, February 2, 2014, Proceedings. Volume 9028 of SPIE Proceedings, SPIE, 2014. [doi]

Authors

Huajian Liu

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Waldemar Berchtold

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Marcel Schäfer

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Patrick Lieb

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Martin Steinebach

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