A Cognition-Based Game Platform and its Authoring Environment for Learning Chinese Characters

Chao-Lin Liu, Chia-Ying Lee, Wei-Jie Huang, Yu-Lin Tzeng, Chia-Ru Chou. A Cognition-Based Game Platform and its Authoring Environment for Learning Chinese Characters. In Stefano A. Cerri, William J. Clancey, Giorgos Papadourakis, Kitty Panourgia, editors, Intelligent Tutoring Systems - 11th International Conference, ITS 2012, Chania, Crete, Greece, June 14-18, 2012. Proceedings. Volume 7315 of Lecture Notes in Computer Science, pages 657-659, Springer, 2012. [doi]

@inproceedings{LiuLHTC12,
  title = {A Cognition-Based Game Platform and its Authoring Environment for Learning Chinese Characters},
  author = {Chao-Lin Liu and Chia-Ying Lee and Wei-Jie Huang and Yu-Lin Tzeng and Chia-Ru Chou},
  year = {2012},
  doi = {10.1007/978-3-642-30950-2_108},
  url = {http://dx.doi.org/10.1007/978-3-642-30950-2_108},
  researchr = {https://researchr.org/publication/LiuLHTC12},
  cites = {0},
  citedby = {0},
  pages = {657-659},
  booktitle = {Intelligent Tutoring Systems - 11th International Conference, ITS 2012, Chania, Crete, Greece, June 14-18, 2012. Proceedings},
  editor = {Stefano A. Cerri and William J. Clancey and Giorgos Papadourakis and Kitty Panourgia},
  volume = {7315},
  series = {Lecture Notes in Computer Science},
  publisher = {Springer},
  isbn = {978-3-642-30949-6},
}