Gpu rasterization based octree fast generation algorithm for terrain modeling

Huan Liu, Fan Zhang, Wei Hu. Gpu rasterization based octree fast generation algorithm for terrain modeling. In 2013 IEEE International Geoscience and Remote Sensing Symposium, IGARSS 2013, Melbourne, Australia, July 21-26, 2013. pages 282-285, IEEE, 2013. [doi]

@inproceedings{LiuZH13,
  title = {Gpu rasterization based octree fast generation algorithm for terrain modeling},
  author = {Huan Liu and Fan Zhang and Wei Hu},
  year = {2013},
  doi = {10.1109/IGARSS.2013.6721147},
  url = {http://dx.doi.org/10.1109/IGARSS.2013.6721147},
  researchr = {https://researchr.org/publication/LiuZH13},
  cites = {0},
  citedby = {0},
  pages = {282-285},
  booktitle = {2013 IEEE International Geoscience and Remote Sensing Symposium, IGARSS 2013, Melbourne, Australia, July 21-26, 2013},
  publisher = {IEEE},
}