Knowledge Guided Development of Videogames

David Llansó, Marco Antonio Gómez-Martín, Pedro Pablo Gómez-Martín, Pedro A. González-Calero. Knowledge Guided Development of Videogames. In Artificial Intelligence in the Game Design Process, Papers from the 2011 AIIDE Workshop, Stanford, California, USA, October 11, 2011. Volume WS-11-19 of AAAI Workshops, AAAI, 2011. [doi]

@inproceedings{LlansoGGG11-0,
  title = {Knowledge Guided Development of Videogames},
  author = {David Llansó and Marco Antonio Gómez-Martín and Pedro Pablo Gómez-Martín and Pedro A. González-Calero},
  year = {2011},
  url = {http://aaai.org/ocs/index.php/AIIDE/AIIDE11WS/paper/view/4153},
  researchr = {https://researchr.org/publication/LlansoGGG11-0},
  cites = {0},
  citedby = {0},
  booktitle = {Artificial Intelligence in the Game Design Process, Papers from the 2011 AIIDE Workshop, Stanford, California, USA, October 11, 2011},
  volume = {WS-11-19},
  series = {AAAI Workshops},
  publisher = {AAAI},
}