Mobilising Monopoly: Game design, place and social values

Mark Lochrie, Alison Gazzard, Adrian Gradinar, Paul Coulton. Mobilising Monopoly: Game design, place and social values. In Michael Mateas, Tiffany Barnes, Ian Bogost, editors, Proceedings of the 9th International Conference on the Foundations of Digital Games, FDG 2014, Liberty of the Seas, Caribbean, April 3-7, 2014. Society for the Advancement of the Science of Digital Games, 2014. [doi]

@inproceedings{LochrieGGC14,
  title = {Mobilising Monopoly: Game design, place and social values},
  author = {Mark Lochrie and Alison Gazzard and Adrian Gradinar and Paul Coulton},
  year = {2014},
  url = {http://www.fdg2014.org/papers/fdg2014_wip_11.pdf},
  researchr = {https://researchr.org/publication/LochrieGGC14},
  cites = {0},
  citedby = {0},
  booktitle = {Proceedings of the 9th International Conference on the Foundations of Digital Games, FDG 2014, Liberty of the Seas, Caribbean, April 3-7, 2014},
  editor = {Michael Mateas and Tiffany Barnes and Ian Bogost},
  publisher = {Society for the Advancement of the Science of Digital Games},
  isbn = {978-0-9913982-2-5},
}