Mark Lochrie, John Mills, Paul Egglestone, Martin Skelly. Paper Gaming: Creating IoT Paper Interactions with Conductive Inks and Web-connectivity through EKKO. In Anna L. Cox, Paul Cairns, Regina Bernhaupt, Lennart Nacke, editors, Proceedings of the 2015 Annual Symposium on Computer-Human Interaction in Play, CHI PLAY 2015, London, United Kingdom, October 5-7, 2015. pages 619-624, ACM, 2015. [doi]
@inproceedings{LochrieMES15, title = {Paper Gaming: Creating IoT Paper Interactions with Conductive Inks and Web-connectivity through EKKO}, author = {Mark Lochrie and John Mills and Paul Egglestone and Martin Skelly}, year = {2015}, doi = {10.1145/2793107.2810321}, url = {http://doi.acm.org/10.1145/2793107.2810321}, researchr = {https://researchr.org/publication/LochrieMES15}, cites = {0}, citedby = {0}, pages = {619-624}, booktitle = {Proceedings of the 2015 Annual Symposium on Computer-Human Interaction in Play, CHI PLAY 2015, London, United Kingdom, October 5-7, 2015}, editor = {Anna L. Cox and Paul Cairns and Regina Bernhaupt and Lennart Nacke}, publisher = {ACM}, isbn = {978-1-4503-3466-2}, }