A GPU based saliency map for high-fidelity selective rendering

Peter Longhurst, Kurt Debattista, Alan Chalmers. A GPU based saliency map for high-fidelity selective rendering. In Stephen N. Spencer, editor, Proceedings of the 4th International Conference on Virtual Reality, Computer Graphics, Visualisation and Interaction in Africa, Afrigraph 2006, Cape Town, South Africa, January 25-27, 2006. pages 21-29, ACM, 2006. [doi]

@inproceedings{LonghurstDC06,
  title = {A GPU based saliency map for high-fidelity selective rendering},
  author = {Peter Longhurst and Kurt Debattista and Alan Chalmers},
  year = {2006},
  doi = {10.1145/1108590.1108595},
  url = {http://doi.acm.org/10.1145/1108590.1108595},
  tags = {rule-based},
  researchr = {https://researchr.org/publication/LonghurstDC06},
  cites = {0},
  citedby = {0},
  pages = {21-29},
  booktitle = {Proceedings of the 4th International Conference on Virtual Reality, Computer Graphics, Visualisation and Interaction in Africa, Afrigraph 2006, Cape Town, South Africa, January 25-27, 2006},
  editor = {Stephen N. Spencer},
  publisher = {ACM},
  isbn = {1-59593-288-7},
}