Planar Bones for MPEG-4 Facial Animation

Manuel A. Sánchez Lorenzo, Steve C. Maddock. Planar Bones for MPEG-4 Facial Animation. In Theory and Practice of Computer Graphics 2003 (TPCG 2003), 3-5 June 2003, Birmingham, UK. pages 81-89, IEEE Computer Society, 2003. [doi]

@inproceedings{LorenzoM03,
  title = {Planar Bones for MPEG-4 Facial Animation},
  author = {Manuel A. Sánchez Lorenzo and Steve C. Maddock},
  year = {2003},
  url = {http://csdl.computer.org/comp/proceedings/tpcg/2003/1942/00/19420081abs.htm},
  tags = {C++},
  researchr = {https://researchr.org/publication/LorenzoM03},
  cites = {0},
  citedby = {0},
  pages = {81-89},
  booktitle = {Theory and Practice of Computer Graphics 2003 (TPCG 2003), 3-5 June 2003, Birmingham, UK},
  publisher = {IEEE Computer Society},
  isbn = {0-7695-1942-3},
}