A novel multithreaded rendering system based on a deferred approach

Jorge Alejandro Lorenzon, Esteban Walter Gonzalez Clua. A novel multithreaded rendering system based on a deferred approach. In VIII Brazilian Symposium on Games and Digital Entertainment, SBGAMES 2009, Rio de Janeiro, Brazil, October 8-10, 2009. pages 168-174, IEEE Computer Society, 2009. [doi]

@inproceedings{LorenzonC09,
  title = {A novel multithreaded rendering system based on a deferred approach},
  author = {Jorge Alejandro Lorenzon and Esteban Walter Gonzalez Clua},
  year = {2009},
  doi = {10.1109/SBGAMES.2009.27},
  url = {http://doi.ieeecomputersociety.org/10.1109/SBGAMES.2009.27},
  researchr = {https://researchr.org/publication/LorenzonC09},
  cites = {0},
  citedby = {0},
  pages = {168-174},
  booktitle = {VIII Brazilian Symposium on Games and Digital Entertainment, SBGAMES 2009, Rio de Janeiro, Brazil, October 8-10, 2009},
  publisher = {IEEE Computer Society},
  isbn = {978-1-4244-6010-6},
}