A GPU-based method for real-time simulation of Eastern painting

The Kiet Lu, Zhiyong Huang. A GPU-based method for real-time simulation of Eastern painting. In Andrew Rohl, editor, Proceedings of the 5th International Conference on Computer Graphics and Interactive Techniques in Australasia and Southeast Asia 2007, Perth, Western Australia, 1-4 December 2007. pages 111-118, ACM, 2007. [doi]

@inproceedings{LuH07:3,
  title = {A GPU-based method for real-time simulation of Eastern painting},
  author = {The Kiet Lu and Zhiyong Huang},
  year = {2007},
  doi = {10.1145/1321261.1321281},
  url = {http://doi.acm.org/10.1145/1321261.1321281},
  tags = {rule-based},
  researchr = {https://researchr.org/publication/LuH07%3A3},
  cites = {0},
  citedby = {0},
  pages = {111-118},
  booktitle = {Proceedings of the 5th International Conference on Computer Graphics and Interactive Techniques in Australasia and Southeast Asia 2007, Perth, Western Australia, 1-4 December 2007},
  editor = {Andrew Rohl},
  publisher = {ACM},
  isbn = {978-1-59593-912-8},
}