Simon Lucas. Keynote speech II: General video game AI: Challenges and applications. In 2015 IEEE Conference on Computational Intelligence and Games, CIG 2015, Tainan, Taiwan, August 31 - September 2, 2015. pages 17, IEEE, 2015. [doi]
@inproceedings{Lucas15-1, title = {Keynote speech II: General video game AI: Challenges and applications}, author = {Simon Lucas}, year = {2015}, doi = {10.1109/CIG.2015.7317658}, url = {http://dx.doi.org/10.1109/CIG.2015.7317658}, researchr = {https://researchr.org/publication/Lucas15-1}, cites = {0}, citedby = {0}, pages = {17}, booktitle = {2015 IEEE Conference on Computational Intelligence and Games, CIG 2015, Tainan, Taiwan, August 31 - September 2, 2015}, publisher = {IEEE}, isbn = {978-1-4799-8622-4}, }