Creating socially interactive no-player characters: The µ-SIV system

Brian MacNamee, Padraig Cunningham. Creating socially interactive no-player characters: The µ-SIV system. Int. J. Intell. Games & Simulation, 2(1):28-35, 2003. [doi]

@article{MacNameeC03,
  title = {Creating socially interactive no-player characters: The µ-SIV system},
  author = {Brian MacNamee and Padraig Cunningham},
  year = {2003},
  url = {http://www.scit.wlv.ac.uk/~cm1822/ijmcnam.pdf},
  tags = {social},
  researchr = {https://researchr.org/publication/MacNameeC03},
  cites = {0},
  citedby = {0},
  journal = {Int. J. Intell. Games & Simulation},
  volume = {2},
  number = {1},
  pages = {28-35},
}