Brazilian sign language multimedia hangman game: a prototype of an educational and inclusive application

Renata Cristina Barros Madeo. Brazilian sign language multimedia hangman game: a prototype of an educational and inclusive application. In Kathleen F. McCoy, Yeliz Yesilada, editors, The 13th International ACM SIGACCESS Conference on Computers and Accessibility, ASSETS '11, Dundee, Scotland, UK, October 24-26, 2011. pages 311-312, ACM, 2011. [doi]

@inproceedings{Madeo11,
  title = {Brazilian sign language multimedia hangman game: a prototype of an educational and inclusive application},
  author = {Renata Cristina Barros Madeo},
  year = {2011},
  doi = {10.1145/2049536.2049623},
  url = {http://doi.acm.org/10.1145/2049536.2049623},
  researchr = {https://researchr.org/publication/Madeo11},
  cites = {0},
  citedby = {0},
  pages = {311-312},
  booktitle = {The 13th International ACM SIGACCESS Conference on Computers and Accessibility, ASSETS '11, Dundee, Scotland, UK, October 24-26, 2011},
  editor = {Kathleen F. McCoy and Yeliz Yesilada},
  publisher = {ACM},
  isbn = {978-1-4503-0920-2},
}