Reconstruction of Face Texture Based on the Fusion of Texture Patches

Jérôme Manceau, Renaud Séguier, Catherine Soladié. Reconstruction of Face Texture Based on the Fusion of Texture Patches. In George Bebis, Richard Boyle, Bahram Parvin, Darko Koracin, Ioannis Pavlidis, Rogério Schmidt Feris, Tim McGraw, Mark Elendt, Regis Kopper, Eric D. Ragan, Zhao Ye, Gunther H. Weber, editors, Advances in Visual Computing - 11th International Symposium, ISVC 2015, Las Vegas, NV, USA, December 14-16, 2015, Proceedings, Part I. Volume 9474 of Lecture Notes in Computer Science, pages 386-395, Springer, 2015. [doi]

@inproceedings{ManceauSS15,
  title = {Reconstruction of Face Texture Based on the Fusion of Texture Patches},
  author = {Jérôme Manceau and Renaud Séguier and Catherine Soladié},
  year = {2015},
  doi = {10.1007/978-3-319-27857-5_35},
  url = {http://dx.doi.org/10.1007/978-3-319-27857-5_35},
  researchr = {https://researchr.org/publication/ManceauSS15},
  cites = {0},
  citedby = {0},
  pages = {386-395},
  booktitle = {Advances in Visual Computing - 11th International Symposium, ISVC 2015, Las Vegas, NV, USA, December 14-16, 2015, Proceedings, Part I},
  editor = {George Bebis and Richard Boyle and Bahram Parvin and Darko Koracin and Ioannis Pavlidis and Rogério Schmidt Feris and Tim McGraw and Mark Elendt and Regis Kopper and Eric D. Ragan and Zhao Ye and Gunther H. Weber},
  volume = {9474},
  series = {Lecture Notes in Computer Science},
  publisher = {Springer},
  isbn = {978-3-319-27856-8},
}