A Tangible Interactive Space Odyssey to Support Children Learning of Computer Programming

Javier Marco, Clara Bonillo, Eva Cerezo. A Tangible Interactive Space Odyssey to Support Children Learning of Computer Programming. In Sriram Subramanian, Jürgen Steimle, Raimund Dachselt, Diego Martinez Plasencia, Tovi Grossman, editors, Proceedings of the Interactive Surfaces and Spaces, ISS 2017, Brighton, United Kingdom, October 17 - 20, 2017. pages 300-305, ACM, 2017. [doi]

@inproceedings{MarcoBC17,
  title = {A Tangible Interactive Space Odyssey to Support Children Learning of Computer Programming},
  author = {Javier Marco and Clara Bonillo and Eva Cerezo},
  year = {2017},
  doi = {10.1145/3132272.3135077},
  url = {http://doi.acm.org/10.1145/3132272.3135077},
  researchr = {https://researchr.org/publication/MarcoBC17},
  cites = {0},
  citedby = {0},
  pages = {300-305},
  booktitle = {Proceedings of the Interactive Surfaces and Spaces, ISS 2017, Brighton, United Kingdom, October 17 - 20, 2017},
  editor = {Sriram Subramanian and Jürgen Steimle and Raimund Dachselt and Diego Martinez Plasencia and Tovi Grossman},
  publisher = {ACM},
  isbn = {978-1-4503-4691-7},
}