Humberto Marín-Vega, Giner Alor-Hernández, Luis Omar Colombo-Mendoza, Maritza Bustos-López, Ramón Zataraín Cabada. ZeusAR: a process and an architecture to automate the development of augmented reality serious games. Multimedia Tools Appl., 81(2):2901-2935, 2022. [doi]
@article{Marin-VegaACBZ22, title = {ZeusAR: a process and an architecture to automate the development of augmented reality serious games}, author = {Humberto Marín-Vega and Giner Alor-Hernández and Luis Omar Colombo-Mendoza and Maritza Bustos-López and Ramón Zataraín Cabada}, year = {2022}, doi = {10.1007/s11042-021-11695-1}, url = {https://doi.org/10.1007/s11042-021-11695-1}, researchr = {https://researchr.org/publication/Marin-VegaACBZ22}, cites = {0}, citedby = {0}, journal = {Multimedia Tools Appl.}, volume = {81}, number = {2}, pages = {2901-2935}, }