Blended In-Game and Off-Game Learning: Assimilating Serious Games in the Classroom and Curriculum

Tim Marsh, Li Zhiqiang Nickole, Eric Klopfer, Jason Haas. Blended In-Game and Off-Game Learning: Assimilating Serious Games in the Classroom and Curriculum. In Minhua Ma, Manuel Fradinho, Jannicke Baalsrud Hauge, Heiko Duin, Klaus-Dieter Thoben, editors, Serious Games Development and Applications - Third International Conference, SGDA 2012, Bremen, Germany, September 26-29, 2012. Proceedings. Volume 7528 of Lecture Notes in Computer Science, pages 110-122, Springer, 2012. [doi]

@inproceedings{MarshNKH12,
  title = {Blended In-Game and Off-Game Learning: Assimilating Serious Games in the Classroom and Curriculum},
  author = {Tim Marsh and Li Zhiqiang Nickole and Eric Klopfer and Jason Haas},
  year = {2012},
  doi = {10.1007/978-3-642-33687-4_9},
  url = {http://dx.doi.org/10.1007/978-3-642-33687-4_9},
  researchr = {https://researchr.org/publication/MarshNKH12},
  cites = {0},
  citedby = {0},
  pages = {110-122},
  booktitle = {Serious Games Development and Applications - Third International Conference, SGDA 2012, Bremen, Germany, September 26-29, 2012. Proceedings},
  editor = {Minhua Ma and Manuel Fradinho and Jannicke Baalsrud Hauge and Heiko Duin and Klaus-Dieter Thoben},
  volume = {7528},
  series = {Lecture Notes in Computer Science},
  publisher = {Springer},
  isbn = {978-3-642-33686-7},
}