Using a Depth Heuristic for Light Field Volume Rendering

Seán Martin, Seán Bruton, David Ganter, Michael Manzke. Using a Depth Heuristic for Light Field Volume Rendering. In Ana Paula Cláudio, Kadi Bouatouch, José Braz, editors, Proceedings of the 14th International Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications, VISIGRAPP 2019, Volume 1: GRAPP, Prague, Czech Republic, February 25-27, 2019. pages 134-144, SciTePress, 2019. [doi]

@inproceedings{MartinBGM19,
  title = {Using a Depth Heuristic for Light Field Volume Rendering},
  author = {Seán Martin and Seán Bruton and David Ganter and Michael Manzke},
  year = {2019},
  doi = {10.5220/0007574501340144},
  url = {https://doi.org/10.5220/0007574501340144},
  researchr = {https://researchr.org/publication/MartinBGM19},
  cites = {0},
  citedby = {0},
  pages = {134-144},
  booktitle = {Proceedings of the 14th International Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications, VISIGRAPP 2019, Volume 1: GRAPP, Prague, Czech Republic, February 25-27, 2019},
  editor = {Ana Paula Cláudio and Kadi Bouatouch and José Braz},
  publisher = {SciTePress},
  isbn = {978-989-758-354-4},
}