Derek Martin, Arnav Jhala. BeClone: Behavior Cloning with Inference for Real-Time Strategy Games. In Brent Harrison, editor, Joint Proceedings of the AIIDE 2021 Workshops co-located with 17th AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment (AIIDE 2021)(AAAI 2021), Virtual Event, Lexington, KY, USA, October 11-12, 2021. Volume 3217 of CEUR Workshop Proceedings, CEUR-WS.org, 2021. [doi]
@inproceedings{MartinJ21,
title = {BeClone: Behavior Cloning with Inference for Real-Time Strategy Games},
author = {Derek Martin and Arnav Jhala},
year = {2021},
url = {http://ceur-ws.org/Vol-3217/paper27.pdf},
researchr = {https://researchr.org/publication/MartinJ21},
cites = {0},
citedby = {0},
booktitle = {Joint Proceedings of the AIIDE 2021 Workshops co-located with 17th AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment (AIIDE 2021)(AAAI 2021), Virtual Event, Lexington, KY, USA, October 11-12, 2021},
editor = {Brent Harrison},
volume = {3217},
series = {CEUR Workshop Proceedings},
publisher = {CEUR-WS.org},
}