Multi-scale neural texture classification using the GPU as a stream processing engine

Mario Martínez-Zarzuela, Francisco Javier Díaz Pernas, Miriam Antón-Rodríguez, José Fernando Díez Higuera, David González Ortega, Daniel Boto-Giralda, F. López-González, Isabel de la Torre Díez. Multi-scale neural texture classification using the GPU as a stream processing engine. Mach. Vis. Appl., 22(6):947-966, 2011. [doi]

@article{Martinez-ZarzuelaPAHOBLT11,
  title = {Multi-scale neural texture classification using the GPU as a stream processing engine},
  author = {Mario Martínez-Zarzuela and Francisco Javier Díaz Pernas and Miriam Antón-Rodríguez and José Fernando Díez Higuera and David González Ortega and Daniel Boto-Giralda and F. López-González and Isabel de la Torre Díez},
  year = {2011},
  doi = {10.1007/s00138-010-0254-3},
  url = {http://dx.doi.org/10.1007/s00138-010-0254-3},
  researchr = {https://researchr.org/publication/Martinez-ZarzuelaPAHOBLT11},
  cites = {0},
  citedby = {0},
  journal = {Mach. Vis. Appl.},
  volume = {22},
  number = {6},
  pages = {947-966},
}