CustomConsole: A Framework for Supporting Cross-device Videogames

Asier Marzo. CustomConsole: A Framework for Supporting Cross-device Videogames. In Jofish Kaye, Allison Druin, Cliff Lampe, Dan Morris, Juan Pablo Hourcade, editors, Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, San Jose, CA, USA, May 7-12, 2016, Extended Abstracts. pages 1952-1958, ACM, 2016. [doi]

@inproceedings{Marzo16a,
  title = {CustomConsole: A Framework for Supporting Cross-device Videogames},
  author = {Asier Marzo},
  year = {2016},
  doi = {10.1145/2851581.2892374},
  url = {http://doi.acm.org/10.1145/2851581.2892374},
  researchr = {https://researchr.org/publication/Marzo16a},
  cites = {0},
  citedby = {0},
  pages = {1952-1958},
  booktitle = {Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, San Jose, CA, USA, May 7-12, 2016, Extended Abstracts},
  editor = {Jofish Kaye and Allison Druin and Cliff Lampe and Dan Morris and Juan Pablo Hourcade},
  publisher = {ACM},
  isbn = {978-1-4503-4082-3},
}